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Mafiosi 2.0

Concept by Randy Bishop: https://www.randybishopart.com/character-design
I used ZWrap for baking photo-scanned textures on my mesh. I struggled to keep the detail with catmull-clark subdivisions instead of my go to multires-modifier.

Zwrap a 3D-Scan, baked on the Retopo.

Zwrap a 3D-Scan, baked on the Retopo.

Topology for custom deformations

Topology for custom deformations